61. 3D graphics with XNA Game Studio 4.0
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems. ; -Microsoft XNA (Computer file) ; Computer games ; Programming. ; Computer graphics. ; Three

62. 3D graphics with XNA game studio 4.0 :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Computer games-- Programming.,Computer graphics.,Dreidimensionale Computergrafik,GAMES-- Video & Electronic.,Three-dimensional display systems.,XNA Game Studio 4.0
Classification :
QA76
.
76
.
C672
J34
2010eb


63. 3D math primer for graphics and game development
Author: / Fletcher Dunn and Ian Parberry
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics.,Computer games--Programming,Computer science--Mathematics
Classification :
T
,
385
,.
D875
,
2002


64. 3D math primer for graphics and game development /
Author: Fletcher Dunn and Ian Parberry
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Computer science-- Mathematics
Classification :
T385
.
D875
2002


65. 3D math primer for graphics and game development
Author: / Fletcher Dunn, Ian Parberry.
Library: Library of College of Science University of Tehran (Tehran)
Subject: Computer games, Computer graphics,Computer science, -- Programming, -- Mathematics,a04,a05,a07
Classification :
T385
.
D875
2011


66. 3D math primer for graphics and game development
Author: / Fletcher Dunn and Ian Parberry
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer graphics,Computer games- Programming,Computer science- Mathematics
Classification :
T385
.
D875
2002


67. 3D math primer for graphics and game development
Author: / Fletcher Dunn and Ian Parberry
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer graphics,Computer games- Programming,Computer science- Mathematics
Classification :
T385
.
D875
2002


68. 3D math primer for graphics and game development
Author: Fletcher Dunn, Ian Parberry
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Computer science-- Mathematics,Three-dimensional display systems-- Mathematics
Classification :
T385
.
D875
2012


69. 3D math primer for graphics and game development
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer graphics ; Computer games ; Programming ; Computer science ; Mathematics ;

70. 3D math primer for graphics and game development [electronic resource]
Author: / Fletcher Dunn and Ian Parberry
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Computer science--Mathematics
Classification :
EB
,
T385
.
D875
2002

71. DarkBasic pro game programming /
Author: Jonathan S. Harbour, Joshua R. Smith.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H354
2007eb


72. Delphi graphics and game programming exposed!
Author: / John Ayres
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,DirectX,Computer graphics,Delphi (Computer file)
Classification :
QA76
.
76
.
C672
,
A97
2000


73. Designing immersive video games using 3DUI technologies :
Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.
Classification :
QA76
.
76
.
C672


74. Focus on 3D terrain programmin
Author: / Trent Polack
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
P64
,
2003eb


75. Focus on MOD programming for Quake III Arena
Author: / Shawn Holmes,Title on cover: Focus on MOD programming in Quake III Arena..
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Quake (Computer file),Computer games--Design,Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
H67
,
2002


76. Focus on MOD programming for Quake III arena /
Author: Shawn Holmes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Quake (Computer file),Quake (Computer file),Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H67
2002eb


77. Focus on MOD programming for quake III arena
Author: Holmes, Shawn
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: Design ، Computer games,Programming ، Computer games,، Computer graphics
Classification :
QA
76
.
76
.
C672
H67


78. Focus on creating MOD for quake III arena
Author: / Shawn Holmes
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics,Quake (Computer file)
Classification :
QA76
.
76
.
C672
,
H67
2002


79. From Point to Pixel:
Author: Hoy, Meredith Anne
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject:

80. GPU Pro 3 :
Author: edited by Wolfgang Engel
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer graphics,Graphics processing units-- Programming,Real-time data processing,Rendering (Computer graphics)
Classification :
T385
.
G6885
2012

